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Performance Optimization with WeaveDI

Master performance optimization techniques for WeaveDI-powered applications. Learn caching strategies, memory management, and benchmarking approaches.

🎯 What You'll Learn

  • Hot Path Optimization: Optimizing frequently accessed dependencies
  • Memory Management: Reducing memory footprint and preventing leaks
  • Lazy Loading: Deferring expensive dependency initialization
  • Caching Strategies: Intelligent dependency result caching
  • Benchmarking: Measuring and improving DI performance
  • Production Patterns: Real-world optimization techniques

🚀 Hot Path Optimization

Identifying Performance Bottlenecks

swift
import WeaveDI

/// Performance monitoring service to identify bottlenecks
/// This service tracks dependency resolution times and frequency
class DIPerformanceMonitor {

    /// Tracks how many times each dependency type is resolved
    /// Higher numbers indicate "hot paths" that need optimization
    private var resolutionCounts: [String: Int] = [:]

    /// Tracks total time spent resolving each dependency type
    /// Helps identify slow-resolving dependencies
    private var resolutionTimes: [String: TimeInterval] = [:]

    /// Tracks the last resolution time for each dependency
    /// Useful for debugging intermittent performance issues
    private var lastResolutionTimes: [String: Date] = [:]

    /// Monitor dependency resolution performance
    /// Call this method before and after dependency resolution
    func trackResolution<T>(for type: T.Type, executionTime: TimeInterval) {
        let typeName = String(describing: type)

        // Update resolution count
        resolutionCounts[typeName, default: 0] += 1

        // Update total time
        resolutionTimes[typeName, default: 0] += executionTime

        // Update last resolution time
        lastResolutionTimes[typeName] = Date()

        // Log if resolution is taking too long
        if executionTime > 0.1 { // More than 100ms is considered slow
            print("⚠️ Slow dependency resolution: \(typeName) took \(executionTime)s")
        }

        // Log if this is a frequently accessed dependency
        let count = resolutionCounts[typeName] ?? 0
        if count > 0 && count % 100 == 0 { // Every 100 resolutions
            print("🔥 Hot path detected: \(typeName) resolved \(count) times")
        }
    }

    /// Get performance statistics for analysis
    /// Returns data that can be used to identify optimization opportunities
    func getPerformanceStats() -> PerformanceStats {
        var hotPaths: [String] = []
        var slowDependencies: [String] = []

        for (type, count) in resolutionCounts {
            // Identify hot paths (frequently accessed dependencies)
            if count > 50 {
                hotPaths.append("\(type): \(count) times")
            }

            // Identify slow dependencies (high average resolution time)
            let totalTime = resolutionTimes[type] ?? 0
            let averageTime = totalTime / Double(count)
            if averageTime > 0.05 { // More than 50ms average
                slowDependencies.append("\(type): \(averageTime)s avg")
            }
        }

        return PerformanceStats(
            hotPaths: hotPaths,
            slowDependencies: slowDependencies,
            totalResolutions: resolutionCounts.values.reduce(0, +),
            totalTime: resolutionTimes.values.reduce(0, +)
        )
    }
}

/// Performance statistics for analysis
struct PerformanceStats {
    let hotPaths: [String]           // Frequently accessed dependencies
    let slowDependencies: [String]   // Slow-resolving dependencies
    let totalResolutions: Int        // Total number of resolutions
    let totalTime: TimeInterval      // Total time spent on resolution
}

🔍 Code Explanation:

  • Resolution Tracking: Monitors how often each dependency is resolved
  • Performance Measurement: Tracks resolution times to identify bottlenecks
  • Hot Path Detection: Automatically identifies frequently accessed dependencies
  • Slow Dependency Detection: Flags dependencies that take too long to resolve

Optimized Dependency Resolution

swift
/// Optimized service that caches frequently accessed dependencies
/// This pattern significantly improves performance for hot paths
class OptimizedServiceManager {

    // MARK: - Cached Dependencies (Hot Path Optimization)

    /// Cache for frequently accessed network service
    /// Avoids repeated DI resolution overhead
    private var cachedNetworkService: NetworkService?

    /// Cache for database service (expensive to initialize)
    /// Stores the resolved instance to avoid re-initialization
    private var cachedDatabaseService: DatabaseService?

    /// Cache for logger service (used everywhere)
    /// Most frequently accessed dependency in typical apps
    private var cachedLogger: LoggerProtocol?

    // MARK: - Direct DI Injection (Less Frequently Used)

    /// Authentication service - used less frequently
    /// No caching needed as it's not a hot path
    @Injected private var authService: AuthService?

    /// Analytics service - used less frequently
    /// No caching needed, and fresh instances might be preferred
    @Injected private var analyticsService: AnalyticsService?

    /// Configuration service - rarely accessed after startup
    /// No caching needed as it's accessed infrequently
    @Injected private var configService: ConfigurationService?

    // MARK: - Optimized Accessors

    /// Get network service with caching optimization
    /// First access resolves via DI, subsequent accesses use cache
    var networkService: NetworkService? {
        if let cached = cachedNetworkService {
            return cached
        }

        // Resolve via WeaveDI.Container and cache the result
        let resolved = WeaveDI.Container.live.resolve(NetworkService.self)
        cachedNetworkService = resolved

        if resolved != nil {
            print("🚀 NetworkService cached for future use")
        }

        return resolved
    }

    /// Get database service with lazy initialization and caching
    /// Database services are often expensive to initialize
    var databaseService: DatabaseService? {
        if let cached = cachedDatabaseService {
            return cached
        }

        print("📀 Initializing database service (expensive operation)")
        let startTime = Date()

        let resolved = WeaveDI.Container.live.resolve(DatabaseService.self)
        cachedDatabaseService = resolved

        let initTime = Date().timeIntervalSince(startTime)
        print("📀 Database service initialized in \(initTime)s")

        return resolved
    }

    /// Get logger with ultra-fast caching
    /// Logger is typically the most frequently accessed dependency
    var logger: LoggerProtocol? {
        if let cached = cachedLogger {
            return cached
        }

        let resolved = WeaveDI.Container.live.resolve(LoggerProtocol.self)
        cachedLogger = resolved
        print("📝 Logger cached (hot path optimization)")

        return resolved
    }

    // MARK: - Cache Management

    /// Clear cached dependencies to force re-resolution
    /// Useful for testing or when dependencies might have changed
    func clearCache() {
        cachedNetworkService = nil
        cachedDatabaseService = nil
        cachedLogger = nil
        print("🧹 Dependency cache cleared")
    }

    /// Warm up cache by pre-resolving all cached dependencies
    /// Call this during app startup to avoid first-access delays
    func warmUpCache() async {
        print("🔥 Warming up dependency cache...")

        await withTaskGroup(of: Void.self) { group in
            // Pre-resolve all cached dependencies in parallel
            group.addTask { [weak self] in
                _ = self?.networkService
            }

            group.addTask { [weak self] in
                _ = self?.databaseService
            }

            group.addTask { [weak self] in
                _ = self?.logger
            }
        }

        print("✅ Cache warm-up complete")
    }
}

🔍 Code Explanation:

  • Selective Caching: Only caches frequently accessed (hot path) dependencies
  • Lazy Initialization: Resolves dependencies only when first accessed
  • Performance Monitoring: Logs initialization times for expensive operations
  • Cache Management: Provides methods to clear and warm up the cache

💾 Memory Management

Memory-Efficient Dependency Patterns

swift
/// Memory-efficient dependency management with automatic cleanup
/// This pattern prevents memory leaks and reduces memory footprint
class MemoryEfficientManager {

    // MARK: - Weak References for Non-Critical Dependencies

    /// Use weak references for dependencies that can be recreated
    /// This allows the system to free memory when under pressure
    private weak var weakCacheService: CacheService?
    private weak var weakImageProcessor: ImageProcessor?
    private weak var weakAnalyticsService: AnalyticsService?

    // MARK: - Strong References for Critical Dependencies

    /// Keep strong references for critical dependencies
    /// These are essential and should not be deallocated unexpectedly
    @Injected private var databaseService: DatabaseService?
    @Injected private var authService: AuthService?
    @Injected private var networkService: NetworkService?

    // MARK: - Memory-Aware Accessors

    /// Get cache service with memory-aware resolution
    /// Recreates the service if it was deallocated due to memory pressure
    var cacheService: CacheService? {
        // Check if weak reference is still valid
        if let existing = weakCacheService {
            return existing
        }

        // Resolve new instance if deallocated
        print("💾 Recreating cache service (memory optimized)")
        let newService = WeaveDI.Container.live.resolve(CacheService.self)
        weakCacheService = newService

        return newService
    }

    /// Get image processor with automatic recreation
    /// Image processors can be memory-intensive and benefit from weak references
    var imageProcessor: ImageProcessor? {
        if let existing = weakImageProcessor {
            return existing
        }

        print("🖼️ Recreating image processor (memory pressure recovery)")
        let newProcessor = WeaveDI.Container.live.resolve(ImageProcessor.self)
        weakImageProcessor = newProcessor

        return newProcessor
    }

    /// Get analytics service with lazy recreation
    /// Analytics is non-critical and can be recreated as needed
    var analyticsService: AnalyticsService? {
        if let existing = weakAnalyticsService {
            return existing
        }

        print("📊 Recreating analytics service (memory efficient)")
        let newService = WeaveDI.Container.live.resolve(AnalyticsService.self)
        weakAnalyticsService = newService

        return newService
    }

    // MARK: - Memory Monitoring

    /// Monitor memory usage and trigger cleanup if needed
    /// Call this periodically or when receiving memory warnings
    func handleMemoryPressure() {
        print("⚠️ Memory pressure detected - performing cleanup")

        // Clear weak references to allow deallocation
        weakCacheService = nil
        weakImageProcessor = nil
        weakAnalyticsService = nil

        // Force garbage collection (iOS will handle this automatically)
        print("🧹 Non-critical dependencies cleared for memory recovery")

        // Log current memory state
        logMemoryUsage()
    }

    /// Log current memory usage for monitoring
    /// Helps track memory efficiency improvements
    private func logMemoryUsage() {
        let memoryInfo = mach_task_basic_info()
        var count = mach_msg_type_number_t(MemoryLayout<mach_task_basic_info>.size)/4

        let result = withUnsafeMutablePointer(to: &memoryInfo) {
            $0.withMemoryRebound(to: integer_t.self, capacity: 1) {
                task_info(mach_task_self_, task_flavor_t(MACH_TASK_BASIC_INFO), $0, &count)
            }
        }

        if result == KERN_SUCCESS {
            let usedMemory = memoryInfo.resident_size / 1024 / 1024 // Convert to MB
            print("📊 Current memory usage: \(usedMemory) MB")
        }
    }
}

🔍 Code Explanation:

  • Weak References: Uses weak references for non-critical dependencies to allow memory reclamation
  • Strong References: Keeps strong references for critical dependencies that must persist
  • Automatic Recreation: Recreates deallocated dependencies when accessed again
  • Memory Monitoring: Provides tools to monitor and respond to memory pressure

⚡ Lazy Loading Strategies

Advanced Lazy Initialization

swift
/// Advanced lazy loading with dependency prioritization
/// This pattern optimizes app startup time by deferring expensive initializations
class LazyDependencyManager {

    // MARK: - Lazy Properties with Custom Logic

    /// Expensive machine learning service - only initialize when needed
    /// ML services often have large memory footprints and long initialization times
    private lazy var mlService: MachineLearningService? = {
        print("🧠 Initializing ML service (expensive operation)")
        let startTime = Date()

        let service = WeaveDI.Container.live.resolve(MachineLearningService.self)

        let initTime = Date().timeIntervalSince(startTime)
        print("🧠 ML service initialized in \(initTime)s")

        return service
    }()

    /// Image processing service - lazy load with memory monitoring
    /// Image processors can be memory-intensive
    private lazy var imageProcessor: ImageProcessingService? = {
        print("🖼️ Initializing image processor")

        // Check available memory before initialization
        if isMemoryAvailable() {
            let service = WeaveDI.Container.live.resolve(ImageProcessingService.self)
            print("🖼️ Image processor initialized")
            return service
        } else {
            print("⚠️ Insufficient memory for image processor")
            return nil
        }
    }()

    /// Video processing service - heaviest dependency, most aggressive lazy loading
    /// Video processing requires significant resources
    private lazy var videoProcessor: VideoProcessingService? = {
        print("🎥 Initializing video processor (very expensive)")

        // Only initialize if device has sufficient resources
        guard hasVideoCapabilities() else {
            print("❌ Device lacks video processing capabilities")
            return nil
        }

        let startTime = Date()
        let service = WeaveDI.Container.live.resolve(VideoProcessingService.self)
        let initTime = Date().timeIntervalSince(startTime)

        print("🎥 Video processor initialized in \(initTime)s")
        return service
    }()

    // MARK: - Prioritized Initialization

    /// Initialize dependencies in order of priority
    /// Critical dependencies are initialized first
    func initializeDependenciesByPriority() async {
        print("🚀 Starting prioritized dependency initialization")

        // Priority 1: Essential services (fast initialization)
        await initializeEssentialServices()

        // Priority 2: Important but non-critical services (medium time)
        await initializeImportantServices()

        // Priority 3: Optional services (can be deferred)
        await initializeOptionalServices()

        print("✅ Prioritized initialization complete")
    }

    /// Initialize essential services that the app cannot function without
    /// These are loaded immediately during app startup
    private func initializeEssentialServices() async {
        print("⚡ Initializing essential services...")

        await withTaskGroup(of: Void.self) { group in
            // Authentication - critical for user experience
            group.addTask {
                _ = WeaveDI.Container.live.resolve(AuthService.self)
                print("🔐 Auth service ready")
            }

            // Network service - needed for most operations
            group.addTask {
                _ = WeaveDI.Container.live.resolve(NetworkService.self)
                print("🌐 Network service ready")
            }

            // Logger - needed for debugging and monitoring
            group.addTask {
                _ = WeaveDI.Container.live.resolve(LoggerProtocol.self)
                print("📝 Logger ready")
            }
        }

        print("✅ Essential services initialized")
    }

    /// Initialize important but non-critical services
    /// These improve user experience but aren't required for basic functionality
    private func initializeImportantServices() async {
        print("📦 Initializing important services...")

        // Initialize these services sequentially to manage resource usage
        let cacheService = WeaveDI.Container.live.resolve(CacheService.self)
        if cacheService != nil {
            print("💾 Cache service ready")
        }

        let pushService = WeaveDI.Container.live.resolve(PushNotificationService.self)
        if pushService != nil {
            print("🔔 Push notification service ready")
        }

        let analyticsService = WeaveDI.Container.live.resolve(AnalyticsService.self)
        if analyticsService != nil {
            print("📊 Analytics service ready")
        }

        print("✅ Important services initialized")
    }

    /// Initialize optional services that enhance the user experience
    /// These can be safely deferred until actually needed
    private func initializeOptionalServices() async {
        print("🎨 Initializing optional services...")

        // These services are initialized in the background
        Task.detached(priority: .background) { [weak self] in
            // Pre-load ML service if device supports it
            if await self?.isMLCapable() == true {
                _ = self?.mlService
            }

            // Pre-load image processor for better UX
            _ = self?.imageProcessor

            print("🎨 Optional services initialization complete")
        }
    }

    // MARK: - Resource Checking

    /// Check if device has sufficient memory for resource-intensive operations
    private func isMemoryAvailable() -> Bool {
        let availableMemory = getAvailableMemory()
        let requiredMemory: UInt64 = 100 * 1024 * 1024 // 100 MB required

        return availableMemory > requiredMemory
    }

    /// Check if device supports machine learning operations
    private func isMLCapable() async -> Bool {
        // Check device capabilities, OS version, available memory, etc.
        guard #available(iOS 13.0, *) else { return false }
        return isMemoryAvailable() && hasMLFramework()
    }

    /// Check if device has video processing capabilities
    private func hasVideoCapabilities() -> Bool {
        // Check for hardware video encoding/decoding support
        return isMemoryAvailable() && hasVideoHardware()
    }

    /// Get available system memory
    private func getAvailableMemory() -> UInt64 {
        // Implementation would query system memory
        // This is simplified for demonstration
        return 512 * 1024 * 1024 // Assume 512 MB available
    }

    /// Check if ML framework is available
    private func hasMLFramework() -> Bool {
        // Check if Core ML or other ML frameworks are available
        return true // Simplified for demonstration
    }

    /// Check if hardware video processing is available
    private func hasVideoHardware() -> Bool {
        // Check for hardware video encoding/decoding capabilities
        return true // Simplified for demonstration
    }
}

🔍 Code Explanation:

  • Lazy Properties: Uses Swift's lazy keyword for automatic deferred initialization
  • Priority-Based Loading: Initializes dependencies in order of importance
  • Resource Checking: Verifies device capabilities before expensive initializations
  • Background Initialization: Uses background tasks for non-critical dependencies

📊 Benchmarking and Measurement

Performance Benchmarking Suite

swift
import XCTest
import WeaveDI

/// Comprehensive benchmarking suite for WeaveDI performance
/// Use this to measure and track performance improvements over time
class WeaveDIPerformanceBenchmarks: XCTestCase {

    // MARK: - Benchmark Configuration

    /// Number of iterations for each benchmark
    /// Higher numbers provide more accurate results but take longer
    private let benchmarkIterations = 1000

    /// Number of different dependency types to test with
    /// Tests scalability with increasing numbers of dependencies
    private let dependencyTypeCount = 100

    // MARK: - Resolution Performance Benchmarks

    /// Benchmark basic dependency resolution performance
    /// Measures how fast WeaveDI can resolve a single dependency
    func testBasicResolutionPerformance() {
        // Setup: Register a simple service
        let container = WeaveDI.Container.live
        container.register(TestService.self) {
            TestService()
        }

        // Benchmark: Measure resolution time
        measure {
            for _ in 0..<benchmarkIterations {
                _ = container.resolve(TestService.self)
            }
        }

        print("📊 Basic resolution: \(benchmarkIterations) iterations completed")
    }

    /// Benchmark cached vs non-cached resolution performance
    /// Compares performance of singleton vs factory patterns
    func testCachedVsNonCachedResolution() {
        let container = WeaveDI.Container.live

        // Register singleton (cached)
        container.register(TestService.self, scope: .singleton) {
            TestService()
        }

        // Register factory (non-cached)
        container.register(TestFactoryService.self, scope: .factory) {
            TestFactoryService()
        }

        // Benchmark cached resolution
        let cachedTime = measureTime {
            for _ in 0..<benchmarkIterations {
                _ = container.resolve(TestService.self)
            }
        }

        // Benchmark non-cached resolution
        let nonCachedTime = measureTime {
            for _ in 0..<benchmarkIterations {
                _ = container.resolve(TestFactoryService.self)
            }
        }

        print("📊 Cached resolution: \(cachedTime)s")
        print("📊 Non-cached resolution: \(nonCachedTime)s")
        print("📊 Performance ratio: \(nonCachedTime / cachedTime)x faster for cached")

        // Assert that cached resolution is significantly faster
        XCTAssertLessThan(cachedTime, nonCachedTime * 0.1, "Cached resolution should be at least 10x faster")
    }

    /// Benchmark resolution performance with many registered dependencies
    /// Tests how performance scales with container size
    func testScalabilityWithManyDependencies() {
        let container = WeaveDI.Container.live

        // Register many different service types
        for i in 0..<dependencyTypeCount {
            container.register(type(of: TestService()), identifier: "service_\(i)") {
                TestService()
            }
        }

        // Benchmark resolution time with many registered dependencies
        let resolutionTime = measureTime {
            for i in 0..<benchmarkIterations {
                let serviceId = "service_\(i % dependencyTypeCount)"
                _ = container.resolve(TestService.self, identifier: serviceId)
            }
        }

        print("📊 Resolution with \(dependencyTypeCount) dependencies: \(resolutionTime)s")
        print("📊 Average per resolution: \(resolutionTime / Double(benchmarkIterations) * 1000)ms")

        // Assert that performance doesn't degrade significantly with many dependencies
        let maxAcceptableTime = 0.001 // 1ms per resolution
        let avgTimePerResolution = resolutionTime / Double(benchmarkIterations)
        XCTAssertLessThan(avgTimePerResolution, maxAcceptableTime, "Resolution should be under 1ms even with many dependencies")
    }

    // MARK: - Concurrency Performance Benchmarks

    /// Benchmark concurrent dependency resolution performance
    /// Tests thread safety and concurrent access performance
    func testConcurrentResolutionPerformance() async {
        let container = WeaveDI.Container.live

        // Register thread-safe service
        container.register(ThreadSafeService.self) {
            ThreadSafeService()
        }

        // Benchmark concurrent access
        let concurrentTime = await measureAsyncTime {
            await withTaskGroup(of: Void.self) { group in
                // Create multiple concurrent tasks
                for _ in 0..<10 {
                    group.addTask {
                        for _ in 0..<(self.benchmarkIterations / 10) {
                            _ = container.resolve(ThreadSafeService.self)
                        }
                    }
                }

                // Wait for all tasks to complete
                for await _ in group {}
            }
        }

        print("📊 Concurrent resolution (10 threads): \(concurrentTime)s")

        // Compare with sequential resolution
        let sequentialTime = measureTime {
            for _ in 0..<benchmarkIterations {
                _ = container.resolve(ThreadSafeService.self)
            }
        }

        print("📊 Sequential resolution: \(sequentialTime)s")
        print("📊 Concurrency overhead: \(concurrentTime / sequentialTime)x")

        // Assert that concurrency overhead is reasonable
        XCTAssertLessThan(concurrentTime, sequentialTime * 2.0, "Concurrent access should not be more than 2x slower")
    }

    // MARK: - Memory Performance Benchmarks

    /// Benchmark memory usage during dependency resolution
    /// Tests for memory leaks and excessive memory allocation
    func testMemoryUsageDuringResolution() {
        let container = WeaveDI.Container.live

        container.register(MemoryIntensiveService.self) {
            MemoryIntensiveService()
        }

        let initialMemory = getCurrentMemoryUsage()

        // Resolve many instances to test memory behavior
        for _ in 0..<benchmarkIterations {
            _ = container.resolve(MemoryIntensiveService.self)
        }

        let finalMemory = getCurrentMemoryUsage()
        let memoryDelta = finalMemory - initialMemory

        print("📊 Memory usage delta: \(memoryDelta / 1024 / 1024) MB")

        // Assert that memory usage doesn't grow excessively
        let maxAcceptableMemoryGrowth: UInt64 = 50 * 1024 * 1024 // 50 MB
        XCTAssertLessThan(memoryDelta, maxAcceptableMemoryGrowth, "Memory usage should not grow excessively during resolution")
    }

    // MARK: - Property Wrapper Performance Benchmarks

    /// Benchmark @Injected property wrapper performance
    /// Compares property wrapper vs direct resolution performance
    func testPropertyWrapperPerformance() {
        // Setup test class with @Injected
        class TestClass {
            @Injected var service: TestService?
        }

        let container = WeaveDI.Container.live
        container.register(TestService.self) {
            TestService()
        }

        let testInstance = TestClass()

        // Benchmark property wrapper access
        let wrapperTime = measureTime {
            for _ in 0..<benchmarkIterations {
                _ = testInstance.service
            }
        }

        // Benchmark direct resolution
        let directTime = measureTime {
            for _ in 0..<benchmarkIterations {
                _ = container.resolve(TestService.self)
            }
        }

        print("📊 Property wrapper access: \(wrapperTime)s")
        print("📊 Direct resolution: \(directTime)s")
        print("📊 Property wrapper overhead: \(wrapperTime / directTime)x")

        // Assert that property wrapper overhead is minimal
        XCTAssertLessThan(wrapperTime, directTime * 1.5, "Property wrapper should have minimal overhead")
    }

    // MARK: - Utility Methods

    /// Measure execution time of a synchronous block
    private func measureTime(_ block: () -> Void) -> TimeInterval {
        let startTime = Date()
        block()
        return Date().timeIntervalSince(startTime)
    }

    /// Measure execution time of an asynchronous block
    private func measureAsyncTime(_ block: () async -> Void) async -> TimeInterval {
        let startTime = Date()
        await block()
        return Date().timeIntervalSince(startTime)
    }

    /// Get current memory usage of the app
    private func getCurrentMemoryUsage() -> UInt64 {
        var info = mach_task_basic_info()
        var count = mach_msg_type_number_t(MemoryLayout<mach_task_basic_info>.size)/4

        let result = withUnsafeMutablePointer(to: &info) {
            $0.withMemoryRebound(to: integer_t.self, capacity: 1) {
                task_info(mach_task_self_, task_flavor_t(MACH_TASK_BASIC_INFO), $0, &count)
            }
        }

        return result == KERN_SUCCESS ? info.resident_size : 0
    }
}

// MARK: - Test Services

/// Simple test service for benchmarking
class TestService {
    let id = UUID()
    let creationTime = Date()
}

/// Factory test service (new instance every time)
class TestFactoryService {
    let id = UUID()
    let creationTime = Date()
}

/// Thread-safe test service for concurrency testing
class ThreadSafeService {
    private let queue = DispatchQueue(label: "thread-safe-service")
    private var counter = 0

    func increment() {
        queue.sync {
            counter += 1
        }
    }

    var count: Int {
        queue.sync { counter }
    }
}

/// Memory-intensive service for memory testing
class MemoryIntensiveService {
    private let data = Data(count: 1024 * 1024) // 1MB of data
    let id = UUID()
}

🔍 Code Explanation:

  • Comprehensive Benchmarks: Tests all aspects of DI performance
  • Scalability Testing: Verifies performance doesn't degrade with container size
  • Concurrency Testing: Measures thread safety performance overhead
  • Memory Testing: Ensures no memory leaks or excessive allocation
  • Comparative Analysis: Compares different resolution methods and patterns

📋 Production Optimization Checklist

✅ Performance Optimization Steps

  1. Identify Hot Paths

    • Profile your app to find frequently accessed dependencies
    • Use performance monitoring to track resolution times
    • Focus optimization efforts on the most impactful areas
  2. Implement Caching Strategies

    • Cache frequently accessed dependencies
    • Use lazy loading for expensive initializations
    • Implement memory-aware caching for optimal resource usage
  3. Optimize Memory Usage

    • Use weak references for non-critical dependencies
    • Implement memory pressure handling
    • Monitor memory growth during dependency resolution
  4. Benchmark and Measure

    • Set up automated performance tests
    • Track performance metrics over time
    • Compare different optimization strategies
  5. Production Monitoring

    • Implement runtime performance monitoring
    • Set up alerts for performance degradation
    • Continuously optimize based on real-world usage data

Congratulations! You now have the knowledge and tools to optimize WeaveDI performance for production applications. Use these techniques to build fast, efficient, and scalable iOS apps.

Released under the MIT License.